﻿//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
//using HarmonyLib;
//using RimWorld;
//using Verse;
//namespace Miao
//{
//    [HarmonyPatch(typeof(Pawn), nameof(Pawn.PostApplyDamage))]
//    static class Pawn_PostApplyDamage
//    {
//        static void Postfix(DamageInfo dinfo, float totalDamageDealt)
//        {
//            Messages.Message("成功Patch进入", MessageTypeDefOf.NeutralEvent);
//            Log.Message("进攻进入成功");
//        }
//    }
//}
